evaluation 4 vs 4 game
Date: May 18, 2009 12:17PM
The 4v4 game is often discredited as being imballanced or having too much luck involved.
I certainly agree that the larger the teams, the more luck is involved. But I have no doubt that 4 good players will beat 4 average players every game. The amount of luck a person enjoys in a game varies... Some people enjoy chess (no luck), others enjoy spades (some luck), and others enjoy roullette (total luck). Many players seem to enjoy the larger Conqeror games so here I am talking about one.
Now, the imballanced part... People like to complain. In a 4 corners map (4 corners verses 4 middle), some people complain that the corners have the advantage because they don't have to defend their backside... others complain that the middles have the advantage because they can more easily double team and have more land... I say it's a pretty even match. Sure there are imballanced maps due to luck of the starting lands or bad map making skills (yes I'm guilty of that sometimes), but for the most part it's about 50/50 in a 4 corners map.
Making of a 4 corners map:
The key is to find a map where only 1 pair of opponents is close to eahcother (ie has only 2 lands separating enemy capitals). I've only seen 1 map where there were 0 pairs of opponenets that close... the fewere the better. That's about all you have to worry about when making a map.
I happen to enjoy a variety of Conqueror maps, although I do admit to being partial to playing with larger teams mostly for the social aspect. The more people, the more fun the chat is. I'm afraid I don't enjoy Conqueror quite enough to just play... the social aspect really adds to my enjoyment.