Re: Release notes 1.2.2
Date: June 25, 2015 09:53AM
So this is my first post on the forums after a while but I found a few errors with the new update XuuL. Let me just say I really like how the castle reduces troop upkeep, it's a fresh mechanic for late-game strategies which unfortunately I rarely see other players utilize fully yet.
So I played 2v2 on Europe 1200 A.D. map (16/06) and discovered you can:
- make more than one castle per player, as long as previous one is destroyed
- make two or more castles if they complete on the same turn
- conquer an enemy's land with castle, downgrading it into a keep, then re-upgrading it into a castle.
Of course, this rarely happens since you need to be an oil baron to afford buying more than one castle at a time. but it's possible. imo this is pretty OP in long teamgames.